Mathias wrote:
that sounds like a very cool idea. i would love to see the battle pulses taking place. it would be a lot better than the toilet bowl effect that goes on.
Yea! It would get the rest of the field to take notice of the awesomeness! For sure.
I think recruitment would go up.
Mathias wrote:
I think one advantage of the pulse idea might be it's application as a feint. Some but not all of the enemy will surely follow, and that will spread them out for slaughter.
I think you have something here, it would be hard for the enemy to keep track of they're place in line if their attention is on the pulses in front of them.
What about moving at oblique angels, like back and 45o to the left or right, still facing front, by moving further and further it could produce a concave where the line would rap around the enemy's flank.
Knight Commander Father Stephanus wrote:
have a lot of light snacks and somewhat cold drinks available at the shade post where we rest between battles. With the number of members we have I don't think it's unreasonable to have two people carry a cooler with drinks in it to the field.
Awesome! Haha. If I get a draft horse and wagon with a giant barrel of ale in it, You'll get first dibs to drive it, ^^
Well once the battles get big enough, canteens might be something to talk about.
Richard Erickson wrote:
since our livelihoods aren't dependent on the outcome of our battles we can afford to fight till we're exhausted
lol. We always had people dead in real life at the end of my events? Is that not normal? I mean it's a bit hard to get new recruits if a caveat is "You might die" lol ^^
Maybe switching out the front rank do to fatigue is not enough of a problem, though once the battles get long like Civil War reenactments, it may be.
What about switching because of broken shields? Though I imagine it would be more naturally to move to the second rank without prompting while no longer having a shield.
I would guess one of the main benefits of a pulse would be you got to pick when the lines engaged and at what timing, they would have to keep dealing with the constant attacks and their battlefield awareness would go down. It would keep them on the back foot, per say.
It would give control of the rhythm of the battle to the aggressors, thus sending flanker or softening with centralized archer fire.
Brilliant stuff!